Sprint Team Zones

Mobilise your sprint teams, and track and drive them towards the finish line. Let’s keep them connected, under pressure and focused on delivering the sprint objectives.

Sprint Team Zones

As part of your Innovation Hub, Sprint Team Zones are aimed at offering digital fire power to sprint teams by keeping them connected, on their toes and sticking to the task in hand.

What reasons can you give sprint teams to keep coming back, which in turn will keep them focused? Can we play to the fear of missing out? Not wanting to miss deadlines? Creating a stage for them to look amazing? Showing how hard they are working? Making it easier for them to simply do the sprint tasks that are asked of them? Minimising the noise and confusion that comes from bad expectation management and poor communication?


The following features are aimed at increasing the use of your Sprint Team Zone by sprint team members.
The simple equation being “CLARITY + FOCUS” = GOOD SPRINT OUTCOMES

Sprint Scoreboards

You run a large department, division, or organization where many sprints are going on at any given time. You need to keep track of each team’s progress, and individual sprinters want to know where their team stands relative to others. The leaderboard addresses this by taking a few key data points and using them to dynamically rank each team—in a way that allows the user to sort by different metrics or filter to see “only current teams,” “U.S. or Europe-based teams, etc.”

Behavior change – Prompts teams to compare themselves in a way that promotes speed
Tangible element – Visibility; an answer to “how can we move up the rankings?”

The "sneak peek"

One part of the sprint hub homepage shows a collection of icons that represent each team, and as the sprint methodology has taken off, this area has become a bit crowded. You want to understand what they are looking at—and decide which teams to look at in-depth—without visiting 15 separate pages first. The sneak peek feature allows you to hover over any icon and learn the basics about a sprint team: its composition, its leader’s name, its stated objective, and its current stage of the sprint process.

Behavior change – Keeps people honest, keeps the pressure on (“eyes are on us”)
Tangible element – Increased transparency

Stakeholder map that drives comms

Toward the beginning of your sprint, it is crucial to understand for whom you are designing and to whom you will be pitching. The stakeholder map tool is easy to use and allows a team to quickly make connections between the challenge, the ideas, and the people who will need to evaluate those ideas. Better yet: once built it also makes communication with these stakeholders seamless, by linking the user straight to a given stakeholder’s email or Slack channels.

Behavior change – Prompts the team to continually update their map because it drives comms
Tangible element – Clear sense of who your audience is and when they need to be exposed to this work

The 3 Documents that Matter

Your team already has a home for its non-sprint documents (monthly performance reports, draft communications, etc.)—but what about those few documents that are crucial to the success of the sprint, which need to be shared and evaluated by the team? These documents, including pitch decks and other prototypes, can live right within the sprint hub environment thanks to a Dropbox plugin (?) that creates a backup of each file on the main drive as well.

Behavior change – Keeps the team’s focus on the most important items
Tangible – Single source of truth for important deliverables

On-the-go learning

The sprint teams in your org are getting the hang of this methodology, but there’s always more to learn, right? Whether teams are in need of clarification or inspiration, the online learning component of the sprint hub will be a popular destination. This is where sprinters can sharpen their understanding of team chartering, “how might we” question writing, sketching, prototyping, user interviews, or a dozen other sprint-related topics.

Behavior change – People take the time to brush up on concepts in 5- to 10-minute increments
Tangible element – Greater understanding of and proficiency with the process, across teams

Magic Link

If your org has not already integrated its sprint hub with single sign-on, we have the next best thing: a “magic link.” Instead of asking new users to create a unique username and password to access their sprint hub, we ask only for their email address. Then, we instantly send them an email with a big button inviting them to confirm they want to join the hub. This takes them right in, as though they had used a password—but there’s nothing to store or remember.

Behavior change – Willingness to jump right into the site...no tech barrier to entry
Tangible element – No time wasted hunting for passwords

Hangout capabilities via Mibo

Teams that are working from home sometimes miss the camaraderie of being in the office together, and always-remote teams long for a version of this, too. While the sprint hub doesn’t offer teleportation for teams separated by an ocean, it does offer an integration with Mibo, a virtual hangout platform that mimics the sounds and vibe of in-person interaction (including differential volume levels that depend on how “near or far” your avatar is from others). We recommend this for icebreaker or end-of-day interactions, as it is immersive and purposely excludes the option to share your screen.

Behavior change – People seek out teammates for informal bonding
Tangible element – These informal moments often lead to an “aha!” that improves the work

Celebration moment

When a remote team reaches a milestone or accomplishes a goal, there is no agreed-upon way to celebrate, the way there would be with a luncheon or happy hour in the office. With a “celebration moment,” this uncertainty is cleared up and the team can enjoy its celebration without wondering if they designed the right experience.

Behavior change – People call for a celebration more often
Tangible element – Greater camaraderie, even on teams that have never met

"Build it" feature

For many sprint teams, the toughest question is, “So, how are we going to build our prototype?”. The sprint hub now offers an answer to that question, via an integration with Figma. Now your team can work—right within the sprint hub—on realistic prototypes that have an interface, clickable buttons, and all kinds of realistic elements, all without writing a single line of code or learning a complex new program.

Behavior change – Even non-technical team members will be willing to try their hand at prototyping
Tangible element – More prototypes! More attempts at a solution than any other method would yield

The "lockout"

In any intense team effort, there are bound to be stragglers—and in a sporting context, it’s usually clear who the stragglers are, which makes them want to catch up or risk being left behind. We think it’s appropriate in a sprint for stragglers to know who they are, so the lockout feature was born. If a person is inactive for more than X business days, their next login attempt will be denied, and they will see a message encouraging them to try again later, when their access will be restored on a provisional basis. One jolt like this should make such a team member a consistent contributor for the rest of the sprint!

Behavior change – Helps form the habit of logging on and doing work every day or two
Tangible element – Gives the admin or team leader a view of who has been locked out at different points

Decision maker

Any active team is bound to have multiple decision-making moments. Some will be easy, or at least clear-but-difficult. Others will really text the team’s abilities. For these moments, the sprint hub offers the decision-maker, a dynamic tool that is 100x better than a list of “pros and cons.”

Behavior change – Forces a team to push past uncertainty and make a decision anyway
Tangible element – Greater speed, faster decisions

Validation conversation capture

When the team is running a validation session, it is crucial to capture every relevant point and not waste anyone’s time. With Conversation Capture turned on, the team will be able to record the session and benefit from a transcript immediately afterward. Using the same software as [example] and [example], this feature can be relied on to accurately reflect this crucial moment.

Behavior change – People can stop taking notes and start listening intently
Tangible element – An accurate transcript, ready for the team to digest

What do you think?

What features do you like? Is there a feature not covered
that you believe would be valuable?

Feature feedback

Sprint Team Zone Survey
Please choose your top 3 features

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